Tag Archives: Workshop

From traffic lights to parent detectors: physical computing with Scratch and the Raspberry Pi

Presenter(s): Clive Beale (GB)

Summary: Break out of the screen and control the outside world with Scratch and the Raspberry Pi! This is a hands on session where you will learn how to connect LEDs, buttons, motors and sensors to the Pi and control them using Scratch. With these few basic skills you will be able to build your own robot or even a parent detector for your bedroom.

Type of participation: Workshop

The power of cloud: Teach physical computing to kids by running SNAP on an Arduino Yùn.

Presenter(s): Valentina Chinnici (GB)

Summary: The aim of the workshop is to create an affordable and easy-to-use tool to get started with physical computing, even in contexts where there’s no access to Internet. This workshop is addressed to educators and teachers interested in using Arduino within their classroom, using an intuitive and visual programming language, called SNAP, to get started with Arduino.

Type of participation: Workshop

The Beauty and Joy of Computing

Presenter(s): Dan Garcia, Brian Harvey, Jens Moenig, Michael Ball (US)

Summary: The Beauty and Joy of Computing (BJC) is a Snap!-based non-majors computer science curriculum aimed at bringing serious CS ideas such as recursion and higher order functions to a broad audience, with special emphasis on traditionally excluded groups including women and minorities. This workshop will allow participants explore the curriculum through gentle exercises, in a hands-on format.

Type of participation: Workshop

New Dimensions to Scratch with littleBits and Leap Motion

Presenter(s): Susan Ettenheim and Kreg Hanning (US)

Summary: In this hands on workshop, you will use the extensions for littleBits and Leap Motion devices with Scratch 2.0 to remix projects that change what you see on the screen by interacting with the physical world. Using challenge activities participants will learn the concepts by remixing projects on the spot with live help. Reflection, documentation and community support will be discussed and shared.

Type of participation: Workshop

Scratching through the ceiling

Presenter(s): Richard Millwood, Nina Bresnihan, Jake Byrne, Glenn Strong (IE)

Summary: One kid says: “why can’t I have a high ceiling in Scratch?”. Another says “low ceiling is fine, get a life and learn Python!” Who is right? Why can’t we tackle as complex problems as we like with Scratch? Why not have a wider range of real-world micro-worlds, full-on debug tools, computer science feature set, Github style collaboration, code rewind? There’s only one way to settle this – fight!

Type of participation: Workshop

How to Setup a Kinect Enabled Classroom and Teach Natural User Interface Development to a K-12 Audience (uses Kinect 2 Scratch)

Presenter(s): Stephen Howell, Scott Blackwell (IE)

Summary: The Kinect is a motion sensitive, skeletal tracking camera developed by Microsoft for Xbox. We developed a hardware extension for Scratch to use the Kinect. This workshop will focus on: 1. Design considerations for Kinect in the classroom 2. How to setup a Kinect with your PC (Software and Hardware) 3. Educational materials to help teach the class 4. Writing Kinect enabled Scratch programs

Type of participation: Workshop

Bots and Bees

Presenter(s): Susan Nic Réamoinn (IE)

Summary: Beebots, Ohbot and Pi2Go: Cheap NFL Jerseys we’re all about the robotics! Come along and join in the fun of language sharing ray bans sale and robotic coding. We use robots Wholesale NFL Jerseys for oral language development and coding Cheap mlb Jerseys in the early years. See our little bees in motion and share your cheap nhl jerseys language with us.

Type of participation: Workshop

Unleash your Arduino!

Presenter(s): Romain Liblau, Alexandre Lamandé, Belaid Abdellah, François Sylvestre, Loïc Tangre (FR)

Summary: Have you been showing kids how to tinker with Arduino on Scratch? Did they ever wish they could get rid of the usb cable in order to create stand-alone objects? Well now they can !! Working with engineering students form Sup Galilée (Paris), Magic Makers released a tool allowing you to load your Scratch projects on an Arduino and pull the plug ! Come and try it with our hands on session!

Type of participation: Workshop

Scratch in Science: Creating Experiments and Making Sense of the Data

Presenter(s): Steve Holmes (IE)

Summary: We will explore the learning opportunities available through connecting sensors to Scratch. The Make!Sense analog sensor board and Wii Remote/Balance board will be used to give lessons about real time data streaming and data collection/analysis. Scratch’s easy programming environment allows primary and secondary students with no programming experience to write code to collect and analyse data.

Type of participation: Workshop