How to Setup a Kinect Enabled Classroom and Teach Natural User Interface Development to a K-12 Audience (uses Kinect 2 Scratch)

Presenter(s): Stephen Howell, Scott Blackwell (IE)

Summary: The Kinect is a motion sensitive, skeletal tracking camera developed by Microsoft for Xbox. We developed a hardware extension for Scratch to use the Kinect. This workshop will focus on: 1. Design considerations for Kinect in the classroom 2. How to setup a Kinect with your PC (Software and Hardware) 3. Educational materials to help teach the class 4. Writing Kinect enabled Scratch programs

Type of participation: Workshop